This project was part of University Hamburg's Techniques of Programming course. Our task was the development of a Java application including a graphical user interface based on Java Swing. The exact type of application was left to our own choice. We decided on a virtual Yahtzee game.
Furthermore, an important part of the class was the modularity of the task, meaning we decided first on the basic functionally a Yahtzee game should provide and made further decisions on how to incrementally expand this functionality in the course of development.

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